
RESEARCH INTEREST
My research interests center on engineering education — particularly how students experience and navigate computing and engineering environments. I'm drawn to Human-Computer Interaction, using AI for social good, and building accessible, inclusive tools for learning. Within engineering education, I study how students navigate VR/AR learning environments, how rural students find (or don't find) pathways into engineering, and what shapes student thriving and workforce readiness.
Engineering education | CSE | Human-Computer Interaction | AI for Social Good | Machine Learning | Accessibility
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I have my Bachelor's degree in Computer Engineering from Khwopa Engineering College in Nepal, and I'm currently pursuing my Master's in Computer Science at the University of Nebraska–Lincoln, where I research engineering education as part of the Discipline-Based Educational Research (DBER) group.
My work sits at the intersection of computing and education research. I currently study how students navigate and interact within VR/AR discipline-exploration modules (the VADERs project), and I've worked extensively on understanding rural Nebraska students' pathways into engineering — through high school site visits, interviews, and qualitative coding — as well as engineering student thriving and workforce readiness. I use both qualitative methods (interviews, thematic coding) and quantitative analysis (R, Python) depending on the question.
Before graduate school, I worked in international development in Nepal, supporting vocational education systems with the Swiss Agency for Development and Cooperation, and taught computer science to secondary students.
If you're interested in engineering education research, rural pathways into STEM, VR/AR in learning, or otherwise — feel free to reach out!
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